Cognate Ringmod

Modulation & Pitch

Cognate Ringmod Manual

Version v1.10 · 06/04/2026

Category Modulation & Pitch
Channels Mono in / mono out
Version 1.10 (06/04/2026)

Overview

Cognate Ringmod is ring modulation at its most playful — and most controlled. At its core it's a classic ringmod: a carrier oscillator multiplied against your bass, with drive to push it into rougher territory. The Sidebands control opens it up further, morphing continuously between lower-sideband frequency shifting, full ring modulation, and upper sideband — everything from subtle pitch displacement to full metallic clang. An expressive envelope section ties the carrier to your playing dynamics; Tracking locks the carrier to your bass's pitch for harmonised intervals from an octave down to three octaves up. Stars falling, doom bells, sci-fi aliens, EDM growls — and a surprisingly fat octaver — all in one block.

Use cases

  • Metallic clangs and bells. Mid-range carrier, full ring mod (Sidebands at 0), high Blend.
  • Fat octaver. Turn Tracking on, set Interval to -12 (octave down) or +12 (octave up), Sine waveform — a surprisingly clean and fat octaver.
  • Sci-fi laser zaps. High Drive, Square waveform, Env Amount positive — hit harder for more carrier sweep.
  • Doom bells. Slow envelope, deep Drive, low carrier frequency, partial Blend.
  • Subtle pitch displacement. Sidebands near zero (but not quite), low carrier frequency — adds a chorus-like detune that isn't a chorus.
  • Tremolo without tremolo. Sub-audio Frequency (under 20 Hz), Sine waveform — rhythmic amplitude modulation.
  • Pseudo-phasing. Very slow Frequency, asymmetric blend.
  • Stars-falling textures. Random LFO direction with high carrier — twinkling, glassy, generative.
  • EDM growls. Tracking on, Interval at +7 or +12, fast LFO — dubstep harmoniser.

Parameters

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Bypass

Bypass

  • Type: Toggle in the centre of the top bar

Turns off the ring modulator and passes your bass straight through. The plugin stays in your preset, so you can switch the effect in and out without reloading anything.

Frequency

Frequency

  • Range: 0.5 to 20000 Hz
  • Default: 440 Hz

The carrier oscillator's frequency. The whole character of the effect depends on this:

  • Sub-audio (below ~20 Hz) — The ringmod becomes amplitude modulation: tremolo and pseudo-phaser textures.
  • Low audio (20–200 Hz) — Detuning, beating, and metallic shimmer that interacts with your fundamentals.
  • Mid (200 Hz–2 kHz) — Classic ringmod territory: bells, robots, sci-fi clangs.
  • High (2 kHz+) — Bright, glassy, glitchy artefacts on top of the bass.

When Tracking is on, this control is overridden in favour of Interval.

Waveform

Waveform

  • Options: Sine, Triangle, Square, Saw

Shape of the carrier oscillator. Each waveform produces a different harmonic interaction with your bass.

  • Sine — Pure tone, fewest sidebands. The cleanest, most musical ringmod sound; the right choice for octaver and harmoniser duty when Tracking is on.
  • Triangle — Sine with a touch of grit; subtly more present than pure sine.
  • Square — Heavy with odd harmonics. Buzzy, aggressive, the classic harsh ringmod tone.
  • Saw — Full harmonic spectrum, the most chaotic and richest texture. For sound design and noise.
Drive

Drive

  • Range: 0 to 1
  • Default: 0

Saturation in front of the modulator. At 0 the multiplication is clean — every artefact is purely the carrier × bass interaction. As you push it, the bass is driven harder before being modulated, generating extra harmonics that interact with the carrier and produce a denser, rougher, more aggressive output. Goes from polite ringmod to full digi-noise across the range.

Sidebands

Sidebands

  • Range: -1 to 1
  • Default: 0

Continuously morphs between three modes of operation, all in one knob.

  • -1.0 — Pure lower-sideband frequency shifter. Shifts the bass down by the carrier frequency, in a non-harmonic way (different from a pitch shifter). Subtle pitch displacement at low carrier frequencies; alien at higher ones.
  • 0 — Classic ring modulation. Both sidebands present — sum and difference frequencies of carrier and bass. Bells, clangs, robots.
  • +1.0 — Pure upper-sideband frequency shifter. Shifts the bass up. Bright, glassy, often used for sci-fi effects.

Anywhere in between is a smooth blend. Try mid-positive values for a slightly displaced shimmer over the dry-ish bass.

Blend

Blend

  • Range: 0 to 100 %
  • Default: 100 %

Mixes the modulated signal against the dry bass. At 100% you only hear the effect; pull it back to keep the dry bass underneath as a foundation for the modulated layer to sit on. For extreme settings (Square waveform, high Drive) blending in some dry signal is often what makes the result musically usable.

Level

Level

  • Range: -12 to 12 dB
  • Default: 0 dB

Output trim. Heavy ring modulation can change perceived loudness in unpredictable ways — use Level to match the bypassed and engaged volumes so kicking the effect on isn't a level surprise.

Envelope

Envelope

  • Range: 0 to 1
  • Default: 0.5

Shapes the speed of the envelope follower that responds to your playing. Low values give a slow, smooth envelope — the effect breathes with the contour of each note; high values are snappy and zappy, locking onto each pick attack. Pair with Env Amount to set how much the envelope actually moves the carrier.

Env Amount

Env Amount

  • Range: -100 to 100 %
  • Default: 0 %

How much — and in which direction — your playing dynamics push the carrier frequency. Bipolar:

  • Positive — Harder playing pushes the carrier up, brightening the modulation as you dig in.
  • Negative — Harder playing pushes the carrier down, getting darker and more aggressive on louder notes.
  • 0 — No envelope modulation; the carrier sits at Frequency.

Use this to make Ringmod react to your touch instead of just sitting there: hit harder for more, ease off for clean.

LFO

LFO

  • Range: -100 to 100
  • Default: 0

A single-knob LFO that adds automatic movement to the carrier frequency. Bipolar:

  • Positive — Smooth sine modulation. Wobble, vibrato, dubstep wub depending on rate.
  • Negative — Sample & hold (random stepped). Robotic, glitchy, generative textures — great for "stars falling" sounds with high carrier frequencies.
  • 0 — Off.

Combines additively with the envelope, so you can have both touch-responsive and automatic movement at once.

Tracking

Tracking

  • Type: On / Off

When on, Ringmod listens to your bass's pitch and locks the carrier oscillator to follow it. Frequency is overridden; Interval sets the harmonic relationship between the carrier and your fundamental. This is what turns the plugin into a harmoniser or octaver — every note generates its own carrier at the chosen interval, so the modulation result is always musically related to what you're playing.

Interval

Interval

  • Range: -12 to 36
  • Default: 0

The interval between your bass note and the tracked carrier, in semitones. Only active when Tracking is on. Ranges from an octave below (-12) to three octaves above (+36).

  • -12 — Octave down. With Sine waveform and full Blend, a fat, clean octaver.
  • 0 — Carrier matches the fundamental — produces a harmonic-rich doubling of the same note.
  • +7 — Perfect fifth above. Power-chord harmoniser.
  • +12 / +24 — One or two octaves up. Bright synth-octaver textures.
  • +36 — Three octaves up. Glassy, sparkly upper-register sheen.

Try non-octave intervals (like +5 or +14) for more dissonant, sci-fi harmonisations.